formatting

This commit is contained in:
Timo Hocker 2020-05-04 19:36:23 +02:00
parent d30589c5ad
commit d6f2d44eaf
4 changed files with 12 additions and 10 deletions

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## Language Specific ## Language Specific
c++ is almost identical to java in this example. c++ is almost identical to java in this example. The only difference here is
The only difference here is that c++ doesn't require the object that c++ doesn't require the object to be initialized with the keyword 'new'.
to be initialized with the keyword 'new'.
Relevant Files: Relevant Files:

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# Classes in C++ # Classes in C++
In c++ classes are defined using a header file and the implementation in a In c++ classes are defined using a header file and the implementation in a
regular .cpp file. Explanations to the structure can be found in the files themselves regular .cpp file. Explanations to the structure can be found in the files
themselves
## Relevant files ## Relevant files

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to perform actions on them without having to account for all the logic at the to perform actions on them without having to account for all the logic at the
time of using those functions. time of using those functions.
As an example I have created a Car class. This is probably going to be the As an example I have created a Car class. This is probably going to be the main
main class used in all further lessons, since it has a lot of room for more data class used in all further lessons, since it has a lot of room for more data and
and functions to add except for manufacturer, model and the function print_info functions to add except for manufacturer, model and the function print_info in
in this example. this example.
```java ```java
/* /*
@ -47,7 +47,8 @@ a.print_info();
b.print_info(); b.print_info();
``` ```
The above example code together with the car class will create the following output: The above example code together with the car class will create the following
output:
```text ```text
Car Information: Car Information:

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## Language specific ## Language specific
- Rust doesn't use the 'new' keyword - Rust doesn't use the 'new' keyword
- Classes in Rust require all attributes to be defined at all times, so you have to define all the data on creation. - Classes in Rust require all attributes to be defined at all times, so you have
to define all the data on creation.
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