mod car; use car::Information; fn main() { // create a new car and store it in the variable 'a' let a = car::Car { // set some data for that car manufacturer: "Benz".to_string(), model: "Velo".to_string() }; // do the same for a second car let b = car::Car { manufacturer: "Ford".to_string(), model: "Model T".to_string() }; // use a function of the car class to print out the information a.print_info(); b.print_info(); }