2020-03-28 19:49:57 +01:00

22 lines
464 B
Rust

mod car;
use car::Information;
fn main() {
// create a new car and store it in the variable 'a'
let a = car::Car {
// set some data for that car
manufacturer: "Benz".to_string(),
model: "Velo".to_string()
};
// do the same for a second car
let b = car::Car {
manufacturer: "Ford".to_string(),
model: "Model T".to_string()
};
// use a function of the car class to print out the information
a.print_info();
b.print_info();
}